Study Details
Peskin, M. F., Shegog, R., Markham, C. M., Thiel, M., Baumler, E. R., Addy, R. C., Gabay, E. K., Emery, S. T. (2015). Efficacy of it's your game-tech: A computer-based sexual health education program for middle school youth. The Journal of Adolescent Health : Official Publication of the Society for Adolescent Medicine, 56(5), 515-521. doi:10.1016/j.jadohealth.2015.01.001 [doi]
It's Your Game-Tech
Program Information
Evaluation Setting
Study Sample
Research Design
1374
1
NA = Not available. This means the authors did not report the information in the manuscripts associated with the studies we reviewed.
a This information was not available whenever authors did not report information for the treatment and comparison groups separately on outcome means, standard deviations, and/or sample sizes.
b Authors reported that the program effect (impact) estimate is statistically significant with a p-value of less than 0.05 based on a two-tailed test.
c For some outcomes, having less of that outcome is favorable. In those cases, an effect with a negative sign is favorable to the treatment group (that is, the treatment group had a more favorable outcome than the comparison group, on average).
d An effect shows credibly estimated, statistically significant evidence whenever it has a p-value of less than 0.05 based on a two-tailed test, includes the appropriate adjustment for clustering (if applicable), and it is not based on an endogenous subgroup.
Language directly from the program model developer or authors.